SMG-Decomp
A decompilation of Super Mario Galaxy 1
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MessageArea.cpp
1#include "Game/AreaObj/MessageArea.hpp"
2
3MessageArea::MessageArea(int type, const char *pName) : AreaObj(type, pName) {
4 mZoneID = -1;
5}
6
7MessageArea::~MessageArea() {
8
9}
10
11void MessageArea::init(const JMapInfoIter &rIter) {
12 AreaObj::init(rIter);
13 mZoneID = MR::getPlacedZoneId(rIter);
14}
virtual void init(const JMapInfoIter &)
Intializes the NameObj and can set various settings and construct necessary classes.
Definition AreaObj.cpp:41
virtual void init(const JMapInfoIter &)
Intializes the NameObj and can set various settings and construct necessary classes.