1#include "Game/AreaObj/MessageArea.hpp"
3MessageArea::MessageArea(
int type,
const char *pName) :
AreaObj(type, pName) {
7MessageArea::~MessageArea() {
13 mZoneID = MR::getPlacedZoneId(rIter);
virtual void init(const JMapInfoIter &)
Intializes the NameObj and can set various settings and construct necessary classes.
virtual void init(const JMapInfoIter &)
Intializes the NameObj and can set various settings and construct necessary classes.