3#include "Game/LiveActor/LiveActor.hpp"
11 virtual void movement();
12 virtual void calcAnim();
13 virtual void calcViewAndEntry();
The basis of a drawable actor that can contain states (see: Nerve)
virtual void init(const JMapInfoIter &)
Intializes the NameObj and can set various settings and construct necessary classes.
virtual void calcAndSetBaseMtx()
Calculates and sets the base matrix of the actor.