SMG-Decomp
A decompilation of Super Mario Galaxy 1
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NPCUtil.hpp
1#pragma once
2
3#include <revolution.h>
4
5class NPCActorItem;
7
8namespace MR {
9 bool getNPCItemData(NPCActorItem *, s32);
10
11 bool isNPCItemFileExist(const char *);
12
13 void startNPCTalkCamera(const TalkMessageCtrl *, MtxPtr, f32, s32);
14};