SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
Util
NPCUtil.hpp
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#pragma once
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#include <revolution.h>
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class
NPCActorItem
;
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class
TalkMessageCtrl
;
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namespace
MR {
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bool
getNPCItemData(
NPCActorItem
*, s32);
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bool
isNPCItemFileExist(
const
char
*);
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void
startNPCTalkCamera(
const
TalkMessageCtrl
*, MtxPtr, f32, s32);
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};
NPCActorItem
Definition
NPCActor.hpp:183
TalkMessageCtrl
Definition
TalkMessageCtrl.hpp:28
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1.10.0