SMG-Decomp
A decompilation of Super Mario Galaxy 1
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NoteCounter.hpp
1#pragma once
2
3#include <revolution.h>
4
5class LiveActor;
6
7namespace MR {
8 void declareNoteNumMaxAndMelodyToCounter(LiveActor *, s32, s32, f32);
9 void addNoteToCounter();
10 void failureNoteCollection();
11};
The basis of a drawable actor that can contain states (see: Nerve)
Definition LiveActor.hpp:24