SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
include
Game
Util
RumbleCalculator.hpp
1
#pragma once
2
3
#include <revolution.h>
4
#include "JSystem/JGeometry.hpp"
5
6
class
RumbleCalculator
{
7
public
:
8
RumbleCalculator
(f32, f32, f32, u32);
9
10
virtual
void
calcValues(TVec3f *,
const
TVec3f &) = 0;
11
12
void
start(u32);
13
void
calc();
14
void
reset();
15
16
u32 _4;
17
u32 _8;
18
TVec3f _C;
19
f32 _18;
20
f32 _1C;
21
f32 _20;
22
};
23
24
class
RumbleCalculatorCosMultLinear
:
public
RumbleCalculator
{
25
public
:
26
RumbleCalculatorCosMultLinear
(f32, f32, f32, u32);
27
28
virtual
void
calcValues(TVec3f *,
const
TVec3f &);
29
};
RumbleCalculatorCosMultLinear
Definition
RumbleCalculator.hpp:24
RumbleCalculator
Definition
RumbleCalculator.hpp:6
Generated by
1.10.0