SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
Player
RushEndInfo.hpp
1
#pragma once
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3
#include "Game/LiveActor/LiveActor.hpp"
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5
class
RushEndInfo
{
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public
:
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RushEndInfo
(
LiveActor
*,
unsigned
long
,
const
TVec3f &,
bool
,
unsigned
long
);
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u8 _0[0x24];
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};
LiveActor
The basis of a drawable actor that can contain states (see: Nerve)
Definition
LiveActor.hpp:24
RushEndInfo
Definition
RushEndInfo.hpp:5
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