4#include "JSystem/JGeometry/TVec.hpp"
5#include "JSystem/JUtility/JUTTexture.hpp"
8 void closeSystemWipeCircleWithCaptureScreen(s32);
10 void setWipeCircleCenterPos(
const TVec3f &);
12 void createCenterScreenBlur();
14 void createNormalBloom();
15 void createSimpleBloom();
17 void createScreenBlur();
18 void startCenterScreenBlur(
long,
float,
unsigned char,
long,
long);
20 void createDepthOfFieldBlur();
21 void turnOffDOFInSubjective();
23 void openWipeCircle(s32);
24 void forceOpenWipeCircle();
26 void forceOpenWipeFade();
27 void openWipeFade(f32);
29 void openSystemWipeWhiteFade(s32);
31 bool isStageBeginTitleWipe();
32 bool isStageBeginFadeWipe();
33 bool isStageBeginWithoutWipe();
35 bool isActiveMoviePlayer();
37 void activateDefaultGameLayout();
38 void deactivateDefaultGameLayout();
39 bool isActiveDefaultGameLayout();
40 void forceAppearDefaultGameLayout();
41 void pauseOffLensFlare();
42 void tryScreenToFrameCinemaFrame();
43 void tryFrameToBlankCinemaFrame();
44 void tryBlankToFrameCinemaFrame();
45 void tryFrameToScreenCinemaFrame();
46 void forceToScreenCinemaFrame();
47 void forceToFrameCinemaFrame();
48 void forceToBlankCinemaFrame();
51 void requestPowerupHPMeter();
54 void startToCaptureScreen(
const char *);
55 void endToCaptureScreen(
const char *);
56 void captureScreenIfAllow(
const char *);
58 ResTIMG* getScreenResTIMG();
62 void openWipeWhiteFade(s32);
63 void closeWipeWhiteFade(s32);
65 void createPurpleCoinCounter();
66 void validatePurpleCoinCounter();
68 bool isSystemWipeActive();
70 void closeSystemWipeWhiteFade(s32);