SMG-Decomp
A decompilation of Super Mario Galaxy 1
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ShadowVolumeCylinder.cpp
1#include "Game/LiveActor/ShadowVolumeCylinder.hpp"
2
3ShadowVolumeCylinder::ShadowVolumeCylinder() : ShadowVolumeModel("影描画[ボリューム円柱]") {
4 mRadius = 100.0f;
5 initVolumeModel("ShadowVolumeCylinder");
6}
7
8void ShadowVolumeCylinder::setRadius(f32 radius) {
9 mRadius = radius;
10}