SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
LiveActor
ShadowVolumeCylinder.cpp
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#include "Game/LiveActor/ShadowVolumeCylinder.hpp"
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ShadowVolumeCylinder::ShadowVolumeCylinder() :
ShadowVolumeModel
(
"影描画[ボリューム円柱]"
) {
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mRadius = 100.0f;
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initVolumeModel(
"ShadowVolumeCylinder"
);
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}
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void
ShadowVolumeCylinder::setRadius(f32 radius) {
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mRadius = radius;
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}
ShadowVolumeModel
Definition
ShadowVolumeModel.hpp:7
Generated by
1.10.0