SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
ShadowVolumeCylinder.hpp
1#pragma once
2
3#include "Game/LiveActor/ShadowVolumeModel.hpp"
4
6public:
8
9 virtual void loadModelDrawMtx() const;
10
11 void setRadius(f32);
12
13 f32 mRadius; // _20
14};