SMG-Decomp
A decompilation of Super Mario Galaxy 1
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ShadowVolumeOvalPole.hpp
1#pragma once
2
3#include "Game/LiveActor/ShadowVolumeModel.hpp"
4
6public:
8
9 virtual ~ShadowVolumeOvalPole();
10 virtual void loadModelDrawMtx() const;
11
12 void setSize(const TVec3f &);
13
14 TVec3f mSize; // _20
15};