SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
LiveActor
ShadowVolumeSphere.hpp
1
#pragma once
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#include "Game/LiveActor/ShadowVolumeModel.hpp"
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class
ShadowVolumeSphere
:
public
ShadowVolumeModel
{
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public
:
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ShadowVolumeSphere
();
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virtual
~ShadowVolumeSphere
();
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virtual
void
loadModelDrawMtx()
const
;
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virtual
bool
isDraw()
const
;
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void
setRadius(f32);
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f32 mRadius;
// _20
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};
ShadowVolumeModel
Definition
ShadowVolumeModel.hpp:7
ShadowVolumeSphere
Definition
ShadowVolumeSphere.hpp:5
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1.10.0