SMG-Decomp
A decompilation of Super Mario Galaxy 1
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SkeletalFishBossFunc.hpp
1#pragma once
2
3#include <revolution.h>
4#include <JSystem/JGeometry/TVec.hpp>
5
7public:
8 static s32 getNearestGuardPosID(const TVec3f &);
9 static bool copyGuardPos(TVec3f *, s32);
10};