SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
SleepControllerHolder.cpp
1#include "Game/AreaObj/AreaObj.hpp"
2
3void AreaObj::awake() {
4 mAwake = true;
5}
6
7void AreaObj::sleep() {
8 mAwake = false;
9}