SMG-Decomp
A decompilation of Super Mario Galaxy 1
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StationedFileInfo.hpp
1#pragma once
2
3#include <revolution.h>
4
5namespace MR {
7 s32 mHeapType; // _0
8 s32 mLoadType; // _4
9 const char* mArchive; // _8
10 };
11
12 const StationedFileInfo* getStationedFileInfoTable();
13};