SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
System
StationedFileInfo.hpp
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#pragma once
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#include <revolution.h>
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namespace
MR {
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struct
StationedFileInfo
{
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s32 mHeapType;
// _0
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s32 mLoadType;
// _4
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const
char
* mArchive;
// _8
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};
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const
StationedFileInfo
* getStationedFileInfoTable();
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};
MR::StationedFileInfo
Definition
StationedFileInfo.hpp:6
Generated by
1.10.0