SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
Sun.cpp
1#include "Game/MapObj/Sun.hpp"
2#include "Game/Util.hpp"
3
4Sun::Sun(const char *pName) : LiveActor(pName) {
5
6}
7
8Sun::~Sun() {
9
10}
11
12void Sun::init(const JMapInfoIter &rIter) {
13 initModelManagerWithAnm("Sun", nullptr, false);
14 MR::connectToSceneSun(this);
15 MR::invalidateClipping(this);
16 makeActorAppeared();
17}
The basis of a drawable actor that can contain states (see: Nerve)
Definition LiveActor.hpp:24
virtual void init(const JMapInfoIter &)
Intializes the NameObj and can set various settings and construct necessary classes.
Definition Sun.cpp:12