SMG-Decomp
A decompilation of Super Mario Galaxy 1
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SunLightArea.cpp
1#include "Game/AreaObj/SunLightArea.hpp"
2
3SunLightArea::SunLightArea(int type, const char *pName) : AreaObj(type, pName) {
4
5}
6
7SunLightArea::~SunLightArea() {
8
9}
10
11const char *SunLightArea::getManagerName() const {
12 return "SunLightArea";
13}