SMG-Decomp
A decompilation of Super Mario Galaxy 1
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SunLightArea.hpp
1#pragma once
2
3#include "Game/AreaObj/AreaObj.hpp"
4
5class SunLightArea : public AreaObj {
6public:
7 SunLightArea(int, const char *);
8 virtual ~SunLightArea();
9
10 virtual const char *getManagerName() const;
11};