SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
MapObj
Swinger.hpp
1
#pragma once
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#include <revolution.h>
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#include <JSystem/JGeometry.hpp>
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class
Swinger
{
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public
:
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Swinger
(
const
TVec3f *, MtxPtr, f32, f32, f32,
const
TVec3f *);
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void
update();
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void
accel(
const
TVec3f &);
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void
updateSwingMtx(
const
TVec3f &);
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const
TVec3f* _0;
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u32 _4;
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TVec3f _8;
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TVec3f mAcceleration;
// _14
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TVec3f _20;
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f32 _2C;
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f32 _30;
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f32 _34;
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f32 _38;
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TVec3f _3C;
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TVec3f _48;
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TVec3f _54;
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TPos3f _60;
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};
Swinger
Definition
Swinger.hpp:6
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