SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
Util
SystemUtil.cpp
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#include "Game/Util/SystemUtil.hpp"
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#include "Game/Util/MemoryUtil.hpp"
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#include "nw4r/lyt/lyt_layout.hpp"
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namespace
MR {
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void
setLayoutDefaultAllocator() {
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nw4r::lyt::Layout::mspAllocator = &MR::NewDeleteAllocator::sAllocator;
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}
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};
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