SMG-Decomp
A decompilation of Super Mario Galaxy 1
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SystemUtil.cpp
1#include "Game/Util/SystemUtil.hpp"
2#include "Game/Util/MemoryUtil.hpp"
3#include "nw4r/lyt/lyt_layout.hpp"
4
5namespace MR {
6 void setLayoutDefaultAllocator() {
7 nw4r::lyt::Layout::mspAllocator = &MR::NewDeleteAllocator::sAllocator;
8 }
9};