SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
MapObj
TreasureBoxCracked.cpp
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#include "Game/MapObj/TreasureBoxCracked.hpp"
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TreasureBoxCracked::TreasureBoxCracked(
const
char
*pName) :
LiveActor
(pName) {
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}
LiveActor
The basis of a drawable actor that can contain states (see: Nerve)
Definition
LiveActor.hpp:24
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1.10.0