SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
include
Game
Map
WaterAreaHolder.hpp
1
#pragma once
2
3
#include <revolution.h>
4
5
class
WaterAreaFunction
{
6
public
:
7
static
void
createWaterAreaHolder();
8
9
static
f32 getCameraWaterDepth();
10
};
WaterAreaFunction
Definition
WaterAreaHolder.hpp:5
Generated by
1.10.0