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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| AnmPlayerBase (const ResTable *) | |
| virtual void | changeAnimation (J3DAnmBase *) |
| virtual void | stopAnimation () |
| void | update () |
| void | reflectFrame () |
| void | start (const char *) |
| void | stop () |
| bool | isPlaying (const char *) const |
| bool | isStop () const |
Public Attributes | |
| void * | mData |
| const ResTable * | mResourceTable |
| J3DFrameCtrl | mFrameCtrl |
Definition at line 11 of file AnmPlayer.hpp.
| AnmPlayerBase::AnmPlayerBase | ( | const ResTable * | pTable | ) |
Definition at line 5 of file AnmPlayer.cpp.
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virtual |
Definition at line 61 of file AnmPlayer.cpp.
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virtual |
Definition at line 65 of file AnmPlayer.cpp.
| void AnmPlayerBase::update | ( | ) |
Definition at line 9 of file AnmPlayer.cpp.
| void AnmPlayerBase::stop | ( | ) |
Definition at line 25 of file AnmPlayer.cpp.
| bool AnmPlayerBase::isPlaying | ( | const char * | pAnimName | ) | const |
Definition at line 30 of file AnmPlayer.cpp.
| void* AnmPlayerBase::mData |
Definition at line 25 of file AnmPlayer.hpp.
| const ResTable* AnmPlayerBase::mResourceTable |
Definition at line 26 of file AnmPlayer.hpp.
| J3DFrameCtrl AnmPlayerBase::mFrameCtrl |
Definition at line 27 of file AnmPlayer.hpp.