SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
AudAnmSoundObject Member List

This is the complete list of members for AudAnmSoundObject, including all inherited members.

_18 (defined in AudSoundObject)AudSoundObject
_30 (defined in AudSoundObject)AudSoundObject
_34 (defined in AudSoundObject)AudSoundObject
_38 (defined in AudSoundObject)AudSoundObject
_44 (defined in AudSoundObject)AudSoundObject
_48 (defined in AudAnmSoundObject)AudAnmSoundObject
addToSoundObjHolder() (defined in AudSoundObject)AudSoundObject
AudAnmSoundObject(TVec3f *, unsigned char, JKRHeap *) (defined in AudAnmSoundObject)AudAnmSoundObject
AudSoundObject(TVec3f *, unsigned char, JKRHeap *) (defined in AudSoundObject)AudSoundObject
clearMapCode() (defined in AudSoundObject)AudSoundObject
convertNameToLevelSEID(const char *) (defined in AudSoundObject)AudSoundObject
convertSoundIdFromSeVersion(JAISoundID) const (defined in AudSoundObject)AudSoundObject
getFreeHandle(const JAUSoundAnimationSound *) (defined in AudAnmSoundObject)AudAnmSoundObject
getMapCode() const (defined in AudSoundObject)AudSoundObject
getSoundID(const JAUSoundAnimationSound *, const TVec3f &, float) (defined in AudAnmSoundObject)AudAnmSoundObject
isLimitedSound(JAISoundID) (defined in AudSoundObject)AudSoundObject
isPlayingID(JAISoundID) (defined in AudSoundObject)AudSoundObject
limitVoiceOne(JAISoundID) (defined in AudSoundObject)AudSoundObject
mHashDatas (defined in AudSoundObject)AudSoundObject
mHeap (defined in AudSoundObject)AudSoundObject
modifyLimitedSound(JAISoundID) (defined in AudSoundObject)AudSoundObject
modifyLimitedSound_Kawamura(JAISoundID) (defined in AudSoundObject)AudSoundObject
modifyLimitedSound_Takezawa(JAISoundID) (defined in AudSoundObject)AudSoundObject
modifySe_Gohara(JAISoundHandle *, long, long) (defined in AudSoundObject)AudSoundObject
modifySe_Kawamura(JAISoundHandle *, long) (defined in AudSoundObject)AudSoundObject
modifySe_Takezawa(JAISoundHandle *, long, long) (defined in AudSoundObject)AudSoundObject
modifySoundParams(JASSoundParams *, const JAUSoundAnimationSound *, float) (defined in AudAnmSoundObject)AudAnmSoundObject
playsSound(const JAUSoundAnimationSound *, const TVec3f &, float) (defined in AudAnmSoundObject)AudAnmSoundObject
releaseHandle(JAISoundID) (defined in AudSoundObject)AudSoundObject
releaseHandleIfNecessary(JAISoundHandle *, unsigned long) (defined in AudAnmSoundObject)AudAnmSoundObject
setCutoffToPort(JAISoundHandle *, JAISoundID) (defined in AudSoundObject)AudSoundObject
setMapCode(long) (defined in AudSoundObject)AudSoundObject
setMapCodeExtra(long) (defined in AudSoundObject)AudSoundObject
setMapCodeToPort(JAISoundHandle *, JAISoundID) (defined in AudSoundObject)AudSoundObject
setStartPos(float) (defined in AudAnmSoundObject)AudAnmSoundObject
setTrans(TVec3f *) (defined in AudSoundObject)AudSoundObject
skip(float) (defined in AudAnmSoundObject)AudAnmSoundObject
startAnimSound(const TVec3f &, float, JAISoundStarter *) (defined in AudAnmSoundObject)AudAnmSoundObject
startLevelSound(JAISoundID) (defined in AudSoundObject)AudSoundObjectvirtual
startLevelSound(const char *) (defined in AudSoundObject)AudSoundObject
startLevelSoundParam(JAISoundID, long, long) (defined in AudSoundObject)AudSoundObject
startLevelSoundParam(const char *, long, long) (defined in AudSoundObject)AudSoundObject
startSound(JAISoundID) (defined in AudSoundObject)AudSoundObjectvirtual
startSoundParam(JAISoundID, long, long) (defined in AudSoundObject)AudSoundObject
stopCategorySound(unsigned long, unsigned long) (defined in AudSoundObject)AudSoundObject
update(float) (defined in AudAnmSoundObject)AudAnmSoundObject
updateAnimSound(float, const TVec3f &, JAISoundStarter *) (defined in AudAnmSoundObject)AudAnmSoundObject
writePort(JAISoundHandle *, unsigned long, unsigned short) (defined in AudSoundObject)AudSoundObject
~AudSoundObject() (defined in AudSoundObject)AudSoundObjectvirtual