SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
CollisionCode Member List

This is the complete list of members for CollisionCode, including all inherited members.

CollisionCode() (defined in CollisionCode)CollisionCode
createCameraTable() (defined in CollisionCode)CollisionCode
createFloorTable() (defined in CollisionCode)CollisionCode
createSoundTable() (defined in CollisionCode)CollisionCode
createWallTable() (defined in CollisionCode)CollisionCode
getCameraCode(const JMapInfoIter &) (defined in CollisionCode)CollisionCode
getCameraID(const Triangle &) (defined in CollisionCode)CollisionCode
getCameraID(const JMapInfoIter &) (defined in CollisionCode)CollisionCode
getCode(const JMapInfoIter &, CodeTable *, const char *) (defined in CollisionCode)CollisionCode
getFloorCode(const JMapInfoIter &) (defined in CollisionCode)CollisionCode
getFloorCodeString(const Triangle &) (defined in CollisionCode)CollisionCode
getSoundCode(const JMapInfoIter &) (defined in CollisionCode)CollisionCode
getSoundCodeString(const Triangle &) (defined in CollisionCode)CollisionCode
getSoundCodeString(const JMapInfoIter &) (defined in CollisionCode)CollisionCode
getWallCode(const JMapInfoIter &) (defined in CollisionCode)CollisionCode
getWallCodeString(const Triangle &) (defined in CollisionCode)CollisionCode
mCameraTable (defined in CollisionCode)CollisionCode
mFloorTable (defined in CollisionCode)CollisionCode
mSoundTable (defined in CollisionCode)CollisionCode
mWallTable (defined in CollisionCode)CollisionCode