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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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This is the complete list of members for CollisionZone, including all inherited members.
| _808 (defined in CollisionZone) | CollisionZone | |
| _818 (defined in CollisionZone) | CollisionZone | |
| _824 (defined in CollisionZone) | CollisionZone | |
| addAndUpdateMinMax(TVec3f, TVec3f) (defined in CollisionZone) | CollisionZone | |
| addParts(CollisionParts *) (defined in CollisionZone) | CollisionZone | |
| calcMinMaxAndRadius() (defined in CollisionZone) | CollisionZone | |
| calcMinMaxAndRadiusIfMoveOuter(CollisionParts *) (defined in CollisionZone) | CollisionZone | |
| CollisionZone(s32) (defined in CollisionZone) | CollisionZone | |
| eraseParts(CollisionParts *) (defined in CollisionZone) | CollisionZone | |
| mNumParts (defined in CollisionZone) | CollisionZone | |
| mPartsArray (defined in CollisionZone) | CollisionZone | |
| mRadius (defined in CollisionZone) | CollisionZone | |
| mZoneID (defined in CollisionZone) | CollisionZone |