SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | Public Attributes | List of all members
ConditionUsePlayerHeap Class Reference
Inheritance diagram for ConditionUsePlayerHeap:
StationedArchiveLoader::Condition

Public Member Functions

virtual bool isExecute (const MR::StationedFileInfo *) const
 
virtual JKRExpHeap * getProperHeap (const MR::StationedFileInfo *) const
 

Public Attributes

JKRExpHeap * mNapaHeap
 
JKRExpHeap * mGDDRHeap
 
bool mIsDataMario
 

Detailed Description

Definition at line 7 of file GameSystemStationedArchiveLoader.hpp.

Constructor & Destructor Documentation

◆ ConditionUsePlayerHeap()

ConditionUsePlayerHeap::ConditionUsePlayerHeap ( )

Definition at line 14 of file GameSystemStationedArchiveLoader.cpp.

Member Function Documentation

◆ isExecute()

bool ConditionUsePlayerHeap::isExecute ( const MR::StationedFileInfo * pInfo) const
virtual

Reimplemented from StationedArchiveLoader::Condition.

Definition at line 20 of file GameSystemStationedArchiveLoader.cpp.

◆ getProperHeap()

JKRExpHeap * ConditionUsePlayerHeap::getProperHeap ( const MR::StationedFileInfo * pInfo) const
virtual

Reimplemented from StationedArchiveLoader::Condition.

Definition at line 30 of file GameSystemStationedArchiveLoader.cpp.

Member Data Documentation

◆ mNapaHeap

JKRExpHeap* ConditionUsePlayerHeap::mNapaHeap

Definition at line 15 of file GameSystemStationedArchiveLoader.hpp.

◆ mGDDRHeap

JKRExpHeap* ConditionUsePlayerHeap::mGDDRHeap

Definition at line 16 of file GameSystemStationedArchiveLoader.hpp.

◆ mIsDataMario

bool ConditionUsePlayerHeap::mIsDataMario

Definition at line 17 of file GameSystemStationedArchiveLoader.hpp.