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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| DrawBufferHolder (s32) | |
| void | initTable (const DrawBufferInitialTable *, s32) |
| void | allocateActorListBuffer () |
| void | active (LiveActor *, s32, s32) |
| s16 | registerDrawBuffer (LiveActor *, s32) |
| void | deactive (LiveActor *, s32, s32) |
| void | findLightInfo (LiveActor *, s32, s32) |
| void | entry (s32) |
| void | drawOpa (s32) const |
| void | drawXlu (s32) const |
Public Attributes | |
| DrawBufferGroup * | mBufferGroup |
| s32 | mBufferGroupCount |
| MR::Vector< MR::AssignableArray< DrawBufferGroup * > > * | _8 |
| u8 | _C [0x30-0xC] |
Definition at line 15 of file DrawBufferHolder.hpp.
| DrawBufferGroup* DrawBufferHolder::mBufferGroup |
Definition at line 32 of file DrawBufferHolder.hpp.
| s32 DrawBufferHolder::mBufferGroupCount |
Definition at line 33 of file DrawBufferHolder.hpp.
| MR::Vector<MR::AssignableArray<DrawBufferGroup *> >* DrawBufferHolder::_8 |
Definition at line 34 of file DrawBufferHolder.hpp.
| u8 DrawBufferHolder::_C[0x30-0xC] |
Definition at line 35 of file DrawBufferHolder.hpp.