SMG-Decomp
A decompilation of Super Mario Galaxy 1
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FixedPosition Member List

This is the complete list of members for FixedPosition, including all inherited members.

_10 (defined in FixedPosition)FixedPosition
_1C (defined in FixedPosition)FixedPosition
calc() (defined in FixedPosition)FixedPosition
copyRotate(TVec3f *) const (defined in FixedPosition)FixedPosition
copyTrans(TVec3f *) const (defined in FixedPosition)FixedPosition
FixedPosition(const LiveActor *, const char *, const TVec3f &, const TVec3f &) (defined in FixedPosition)FixedPosition
FixedPosition(const LiveActor *, const TVec3f &, const TVec3f &) (defined in FixedPosition)FixedPosition
FixedPosition(MtxPtr, const TVec3f &, const TVec3f &) (defined in FixedPosition)FixedPosition
FixedPosition(const LiveActor *, const char *, const LiveActor *) (defined in FixedPosition)FixedPosition
init(MtxPtr, const TVec3f &, const TVec3f &) (defined in FixedPosition)FixedPosition
mBaseMtx (defined in FixedPosition)FixedPosition
mLocalTrans (defined in FixedPosition)FixedPosition
mNormalizeScale (defined in FixedPosition)FixedPosition
setBaseMtx(MtxPtr) (defined in FixedPosition)FixedPosition
setLocalTrans(const TVec3f &) (defined in FixedPosition)FixedPosition