SMG-Decomp
A decompilation of Super Mario Galaxy 1
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GameDataFunction Member List

This is the complete list of members for GameDataFunction, including all inherited members.

canOnGameEventFlag(const char *) (defined in GameDataFunction)GameDataFunctionstatic
getPowerStarNumOwned(const char *) (defined in GameDataFunction)GameDataFunctionstatic
hasPowerStar(const char *, s32) (defined in GameDataFunction)GameDataFunctionstatic
isOnGameEventFlag(const char *) (defined in GameDataFunction)GameDataFunctionstatic
isOnJustGameEventFlag(const char *) (defined in GameDataFunction)GameDataFunctionstatic
isPowerStarLeftInCometOnly() (defined in GameDataFunction)GameDataFunctionstatic
restoreGalaxyCometStatus(s32, u16 *, u16 *) (defined in GameDataFunction)GameDataFunctionstatic
updateGalaxyCometStatus(s32, s16, u16) (defined in GameDataFunction)GameDataFunctionstatic