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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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This is the complete list of members for GameDataFunction, including all inherited members.
| canOnGameEventFlag(const char *) (defined in GameDataFunction) | GameDataFunction | static |
| getPowerStarNumOwned(const char *) (defined in GameDataFunction) | GameDataFunction | static |
| hasPowerStar(const char *, s32) (defined in GameDataFunction) | GameDataFunction | static |
| isOnGameEventFlag(const char *) (defined in GameDataFunction) | GameDataFunction | static |
| isOnJustGameEventFlag(const char *) (defined in GameDataFunction) | GameDataFunction | static |
| isPowerStarLeftInCometOnly() (defined in GameDataFunction) | GameDataFunction | static |
| restoreGalaxyCometStatus(s32, u16 *, u16 *) (defined in GameDataFunction) | GameDataFunction | static |
| updateGalaxyCometStatus(s32, s16, u16) (defined in GameDataFunction) | GameDataFunction | static |