SMG-Decomp
A decompilation of Super Mario Galaxy 1
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MarioSwim Member List

This is the complete list of members for MarioSwim, including all inherited members.

_10 (defined in MarioState)MarioState
_14 (defined in MarioSwim)MarioSwim
_144 (defined in MarioSwim)MarioSwim
_148 (defined in MarioSwim)MarioSwim
_154 (defined in MarioSwim)MarioSwim
_160 (defined in MarioSwim)MarioSwim
_16C (defined in MarioSwim)MarioSwim
_178 (defined in MarioSwim)MarioSwim
_18 (defined in MarioSwim)MarioSwim
_184 (defined in MarioSwim)MarioSwim
_19 (defined in MarioSwim)MarioSwim
_190 (defined in MarioSwim)MarioSwim
_19C (defined in MarioSwim)MarioSwim
_1A (defined in MarioSwim)MarioSwim
_1A0 (defined in MarioSwim)MarioSwim
_1A4 (defined in MarioSwim)MarioSwim
_1A8 (defined in MarioSwim)MarioSwim
_1AC (defined in MarioSwim)MarioSwim
_1B (defined in MarioSwim)MarioSwim
_1B0 (defined in MarioSwim)MarioSwim
_1B2 (defined in MarioSwim)MarioSwim
_1B4 (defined in MarioSwim)MarioSwim
_1B8 (defined in MarioSwim)MarioSwim
_1C (defined in MarioSwim)MarioSwim
_1D (defined in MarioSwim)MarioSwim
_1E (defined in MarioSwim)MarioSwim
_1F (defined in MarioSwim)MarioSwim
_20 (defined in MarioSwim)MarioSwim
_21 (defined in MarioSwim)MarioSwim
_22 (defined in MarioSwim)MarioSwim
_24 (defined in MarioSwim)MarioSwim
_28 (defined in MarioSwim)MarioSwim
_2C (defined in MarioSwim)MarioSwim
_2E (defined in MarioSwim)MarioSwim
_30 (defined in MarioSwim)MarioSwim
_32 (defined in MarioSwim)MarioSwim
_34 (defined in MarioSwim)MarioSwim
_36 (defined in MarioSwim)MarioSwim
_38 (defined in MarioSwim)MarioSwim
_3A (defined in MarioSwim)MarioSwim
_3C (defined in MarioSwim)MarioSwim
_3E (defined in MarioSwim)MarioSwim
_40 (defined in MarioSwim)MarioSwim
_42 (defined in MarioSwim)MarioSwim
_44 (defined in MarioSwim)MarioSwim
_48 (defined in MarioSwim)MarioSwim
_4C (defined in MarioSwim)MarioSwim
_50 (defined in MarioSwim)MarioSwim
_54 (defined in MarioSwim)MarioSwim
_58 (defined in MarioSwim)MarioSwim
_5C (defined in MarioSwim)MarioSwim
_60 (defined in MarioSwim)MarioSwim
_6C (defined in MarioSwim)MarioSwim
_78 (defined in MarioSwim)MarioSwim
_7A (defined in MarioSwim)MarioSwim
_7C (defined in MarioSwim)MarioSwim
_8 (defined in MarioState)MarioState
_80 (defined in MarioSwim)MarioSwim
_84 (defined in MarioSwim)MarioSwim
_88 (defined in MarioSwim)MarioSwim
_8A (defined in MarioSwim)MarioSwim
_8C (defined in MarioSwim)MarioSwim
_8E (defined in MarioSwim)MarioSwim
_90 (defined in MarioSwim)MarioSwim
_94 (defined in MarioSwim)MarioSwim
_98 (defined in MarioSwim)MarioSwim
_9C (defined in MarioSwim)MarioSwim
_9D (defined in MarioSwim)MarioSwim
_9E (defined in MarioSwim)MarioSwim
_9F (defined in MarioSwim)MarioSwim
_A0 (defined in MarioSwim)MarioSwim
_AC (defined in MarioSwim)MarioSwim
_AD (defined in MarioSwim)MarioSwim
_AE (defined in MarioSwim)MarioSwim
_B0 (defined in MarioSwim)MarioSwim
_C (defined in MarioState)MarioState
_E0 (defined in MarioSwim)MarioSwim
_E4 (defined in MarioSwim)MarioSwim
_E8 (defined in MarioSwim)MarioSwim
_EA (defined in MarioSwim)MarioSwim
_EC (defined in MarioSwim)MarioSwim
_EE (defined in MarioSwim)MarioSwim
_F0 (defined in MarioSwim)MarioSwim
_F4 (defined in MarioSwim)MarioSwim
addTrans(const TVec3f &, const char *) (defined in MarioModule)MarioModule
addVelocity(const TVec3f &) (defined in MarioModule)MarioModulevirtual
addVelocity(const TVec3f &, f32) (defined in MarioModule)MarioModulevirtual
addVelocityAfter(const TVec3f &) (defined in MarioModule)MarioModule
calcAngleD(const TVec3f &) const (defined in MarioModule)MarioModule
calcPolygonAngleD(const Triangle *) const (defined in MarioModule)MarioModule
calcWorldPadDir(TVec3f *, f32, f32, bool) (defined in MarioModule)MarioModule
changeAnimation(const char *, const char *) (defined in MarioModule)MarioModule
changeAnimation(const char *, u32) (defined in MarioModule)MarioModule
changeAnimationInterpoleFrame(u32) (defined in MarioModule)MarioModule
changeAnimationNonStop(const char *) (defined in MarioModule)MarioModule
changeAnimationUpper(const char *, const char *) (defined in MarioModule)MarioModule
changeAnimationUpperWeak(const char *, const char *) (defined in MarioModule)MarioModule
changeAnimationWithAttr(const char *, const char *) (defined in MarioModule)MarioModule
check7Aand7C() const (defined in MarioSwim)MarioSwiminline
checkLvlA() const (defined in MarioModule)MarioModule
checkLvlZ() const (defined in MarioModule)MarioModule
checkPreLvlZ() const (defined in MarioModule)MarioModule
checkSquat(bool) (defined in MarioModule)MarioModule
checkTrgA() const (defined in MarioModule)MarioModule
checkTrgZ() const (defined in MarioModule)MarioModule
checkWaterBottom() (defined in MarioSwim)MarioSwim
checkWaterCube(bool) (defined in MarioSwim)MarioSwim
clearVelocity() (defined in MarioModule)MarioModule
close() (defined in MarioSwim)MarioSwimvirtual
cutGravityElementFromJumpVec(bool) (defined in MarioModule)MarioModule
cutVecElementFromJumpVec(const TVec3f &) (defined in MarioModule)MarioModule
decideAnimation() (defined in MarioSwim)MarioSwim
decideEffect(bool) (defined in MarioSwim)MarioSwim
decideVelocity() (defined in MarioSwim)MarioSwim
doJetJump(u8) (defined in MarioSwim)MarioSwim
draw3D() const (defined in MarioSwim)MarioSwimvirtual
flowOnWave(f32) (defined in MarioSwim)MarioSwim
funReferenceTime(bool &worthlesser) (defined in MarioSwim)MarioSwiminline
getAirGravityVec() const (defined in MarioModule)MarioModule
getAnimationFrame() const (defined in MarioModule)MarioModule
getAnimationStringPointer(const char *) const (defined in MarioModule)MarioModule
getAnimator() const (defined in MarioModule)MarioModule
getBlurOffset() const (defined in MarioSwim)MarioSwimvirtual
getCamDirX() const (defined in MarioModule)MarioModule
getCamDirY() const (defined in MarioModule)MarioModule
getCamDirZ() const (defined in MarioModule)MarioModule
getCamPos() const (defined in MarioModule)MarioModule
getCurrentBckName() const (defined in MarioModule)MarioModule
getFloorCode() const (defined in MarioModule)MarioModule
getFrontVec() const (defined in MarioModule)MarioModule
getGravityVec() const (defined in MarioSwim)MarioSwimvirtual
getGroundPolygon() const (defined in MarioModule)MarioModule
getJumpVec() const (defined in MarioModule)MarioModule
getPlayer() const (defined in MarioModule)MarioModule
getPlayer380() const (defined in MarioSwim)MarioSwiminline
getPlayerMode() const (defined in MarioModule)MarioModule
getSensor(const Triangle *) const (defined in MarioModule)MarioModule
getShadowPos() const (defined in MarioModule)MarioModule
getStickP() const (defined in MarioModule)MarioModule
getStickX() const (defined in MarioModule)MarioModule
getStickY() const (defined in MarioModule)MarioModulevirtual
getSurface() const (defined in MarioSwim)MarioSwim
getTmpPolygon() const (defined in MarioModule)MarioModule
getTrans() const (defined in MarioModule)MarioModule
getVelocity() const (defined in MarioModule)MarioModule
getWorldPadDir() const (defined in MarioModule)MarioModule
getWorthlessNumber() (defined in MarioSwim)MarioSwiminlinestatic
hitPoly(u8, const TVec3f &, HitSensor *) (defined in MarioSwim)MarioSwimvirtual
hitWall(const TVec3f &, HitSensor *) (defined in MarioSwim)MarioSwimvirtual
init() (defined in MarioSwim)MarioSwimvirtual
isAnimationRun(const char *) const (defined in MarioModule)MarioModule
isAnimationRun(const char *, u32) (defined in MarioModule)MarioModule
isAnimationTerminate(const char *) const (defined in MarioModule)MarioModule
isAnimationTerminateUPper(const char *) const (defined in MarioModule)MarioModule
isDefaultAnimationRun(const char *) const (defined in MarioModule)MarioModule
isInputDisable() const (defined in MarioModule)MarioModule
isOnSlipGround() const (defined in MarioModule)MarioModule
isPlayerModeBee() const (defined in MarioModule)MarioModule
isPlayerModeFoo() const (defined in MarioModule)MarioModule
isPlayerModeHopper() const (defined in MarioModule)MarioModule
isPlayerModeIce() const (defined in MarioModule)MarioModule
isPlayerModeInvincible() const (defined in MarioModule)MarioModule
isPlayerModeTeresa() const (defined in MarioModule)MarioModule
isSlipFloorCode(s32) const (defined in MarioModule)MarioModule
isSlipPolygon(const Triangle *) const (defined in MarioModule)MarioModule
isStatusActiveID(u32) const (defined in MarioModule)MarioModule
isStatusActiveS(MarioState *) const (defined in MarioModule)MarioModule
isStickFull() const (defined in MarioModule)MarioModule
isStickOn() const (defined in MarioModule)MarioModule
jet() (defined in MarioSwim)MarioSwim
keep() (defined in MarioSwim)MarioSwimvirtual
mActor (defined in MarioModule)MarioModule
marioAcos(f32) const (defined in MarioModule)MarioModule
MarioModule(MarioActor *actor) (defined in MarioModule)MarioModuleinline
MarioState(MarioActor *, u32) (defined in MarioState)MarioState
MarioSwim(MarioActor *) (defined in MarioSwim)MarioSwim
notice() (defined in MarioSwim)MarioSwimvirtual
onSurface() (defined in MarioSwim)MarioSwim
passRing(const HitSensor *) (defined in MarioSwim)MarioSwimvirtual
playEffect(const char *) (defined in MarioModule)MarioModule
playEffectRT(const char *, const TVec3f &, const TVec3f &) (defined in MarioModule)MarioModule
playEffectRTW(const char *, const TVec3f &, const TVec3f &) (defined in MarioModule)MarioModule
playEffectRTZ(const char *, const TVec3f &, const TVec3f &) (defined in MarioModule)MarioModule
playEffectSRT(const char *, f32, const TVec3f &, const TVec3f &) (defined in MarioModule)MarioModule
playEffectTarns(const char *, const TVec3f &) (defined in MarioModule)MarioModule
playSound(const char *, s32) (defined in MarioModule)MarioModule
postureCtrl(MtxPtr) (defined in MarioSwim)MarioSwimvirtual
proc(u32) (defined in MarioSwim)MarioSwimvirtual
procBuoyancy() (defined in MarioSwim)MarioSwim
pushedByWaterWall() (defined in MarioSwim)MarioSwim
sendPunch(HitSensor *, bool) (defined in MarioModule)MarioModule
setDamage(const TVec3f &, u16) (defined in MarioSwim)MarioSwim
setJointGlobalMtx(u16, MtxPtr) (defined in MarioModule)MarioModule
setJumpVec(const TVec3f &) (defined in MarioModule)MarioModule
setYangleOffset(f32) (defined in MarioModule)MarioModule
spin() (defined in MarioSwim)MarioSwim
start() (defined in MarioSwim)MarioSwimvirtual
startCamVib(u32) (defined in MarioModule)MarioModule
startJet(u32) (defined in MarioSwim)MarioSwim
startPadVib(u32) (defined in MarioModule)MarioModule
startPadVib(const char *) (defined in MarioModule)MarioModule
stopAnimation(const char *, const char *) (defined in MarioModule)MarioModule
stopAnimation(const char *, u32) (defined in MarioModule)MarioModule
stopAnimationUpper(const char *, const char *) (defined in MarioModule)MarioModule
stopAnimationUpperForce() (defined in MarioModule)MarioModule
stopEFfect(const char *) (defined in MarioModule)MarioModule
stopEffect(const char *) (defined in MarioModule)MarioModule
stopEffectForce(const char *) (defined in MarioModule)MarioModule
stopSound(const char *, u32) (defined in MarioModule)MarioModule
surfacePaddle() (defined in MarioSwim)MarioSwim
update() (defined in MarioSwim)MarioSwimvirtual
updateLifeByTime() (defined in MarioSwim)MarioSwim
updateTilt() (defined in MarioSwim)MarioSwim
updateUnderwater() (defined in MarioSwim)MarioSwim