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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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This is the complete list of members for MarioSwim, including all inherited members.
| _10 (defined in MarioState) | MarioState | |
| _14 (defined in MarioSwim) | MarioSwim | |
| _144 (defined in MarioSwim) | MarioSwim | |
| _148 (defined in MarioSwim) | MarioSwim | |
| _154 (defined in MarioSwim) | MarioSwim | |
| _160 (defined in MarioSwim) | MarioSwim | |
| _16C (defined in MarioSwim) | MarioSwim | |
| _178 (defined in MarioSwim) | MarioSwim | |
| _18 (defined in MarioSwim) | MarioSwim | |
| _184 (defined in MarioSwim) | MarioSwim | |
| _19 (defined in MarioSwim) | MarioSwim | |
| _190 (defined in MarioSwim) | MarioSwim | |
| _19C (defined in MarioSwim) | MarioSwim | |
| _1A (defined in MarioSwim) | MarioSwim | |
| _1A0 (defined in MarioSwim) | MarioSwim | |
| _1A4 (defined in MarioSwim) | MarioSwim | |
| _1A8 (defined in MarioSwim) | MarioSwim | |
| _1AC (defined in MarioSwim) | MarioSwim | |
| _1B (defined in MarioSwim) | MarioSwim | |
| _1B0 (defined in MarioSwim) | MarioSwim | |
| _1B2 (defined in MarioSwim) | MarioSwim | |
| _1B4 (defined in MarioSwim) | MarioSwim | |
| _1B8 (defined in MarioSwim) | MarioSwim | |
| _1C (defined in MarioSwim) | MarioSwim | |
| _1D (defined in MarioSwim) | MarioSwim | |
| _1E (defined in MarioSwim) | MarioSwim | |
| _1F (defined in MarioSwim) | MarioSwim | |
| _20 (defined in MarioSwim) | MarioSwim | |
| _21 (defined in MarioSwim) | MarioSwim | |
| _22 (defined in MarioSwim) | MarioSwim | |
| _24 (defined in MarioSwim) | MarioSwim | |
| _28 (defined in MarioSwim) | MarioSwim | |
| _2C (defined in MarioSwim) | MarioSwim | |
| _2E (defined in MarioSwim) | MarioSwim | |
| _30 (defined in MarioSwim) | MarioSwim | |
| _32 (defined in MarioSwim) | MarioSwim | |
| _34 (defined in MarioSwim) | MarioSwim | |
| _36 (defined in MarioSwim) | MarioSwim | |
| _38 (defined in MarioSwim) | MarioSwim | |
| _3A (defined in MarioSwim) | MarioSwim | |
| _3C (defined in MarioSwim) | MarioSwim | |
| _3E (defined in MarioSwim) | MarioSwim | |
| _40 (defined in MarioSwim) | MarioSwim | |
| _42 (defined in MarioSwim) | MarioSwim | |
| _44 (defined in MarioSwim) | MarioSwim | |
| _48 (defined in MarioSwim) | MarioSwim | |
| _4C (defined in MarioSwim) | MarioSwim | |
| _50 (defined in MarioSwim) | MarioSwim | |
| _54 (defined in MarioSwim) | MarioSwim | |
| _58 (defined in MarioSwim) | MarioSwim | |
| _5C (defined in MarioSwim) | MarioSwim | |
| _60 (defined in MarioSwim) | MarioSwim | |
| _6C (defined in MarioSwim) | MarioSwim | |
| _78 (defined in MarioSwim) | MarioSwim | |
| _7A (defined in MarioSwim) | MarioSwim | |
| _7C (defined in MarioSwim) | MarioSwim | |
| _8 (defined in MarioState) | MarioState | |
| _80 (defined in MarioSwim) | MarioSwim | |
| _84 (defined in MarioSwim) | MarioSwim | |
| _88 (defined in MarioSwim) | MarioSwim | |
| _8A (defined in MarioSwim) | MarioSwim | |
| _8C (defined in MarioSwim) | MarioSwim | |
| _8E (defined in MarioSwim) | MarioSwim | |
| _90 (defined in MarioSwim) | MarioSwim | |
| _94 (defined in MarioSwim) | MarioSwim | |
| _98 (defined in MarioSwim) | MarioSwim | |
| _9C (defined in MarioSwim) | MarioSwim | |
| _9D (defined in MarioSwim) | MarioSwim | |
| _9E (defined in MarioSwim) | MarioSwim | |
| _9F (defined in MarioSwim) | MarioSwim | |
| _A0 (defined in MarioSwim) | MarioSwim | |
| _AC (defined in MarioSwim) | MarioSwim | |
| _AD (defined in MarioSwim) | MarioSwim | |
| _AE (defined in MarioSwim) | MarioSwim | |
| _B0 (defined in MarioSwim) | MarioSwim | |
| _C (defined in MarioState) | MarioState | |
| _E0 (defined in MarioSwim) | MarioSwim | |
| _E4 (defined in MarioSwim) | MarioSwim | |
| _E8 (defined in MarioSwim) | MarioSwim | |
| _EA (defined in MarioSwim) | MarioSwim | |
| _EC (defined in MarioSwim) | MarioSwim | |
| _EE (defined in MarioSwim) | MarioSwim | |
| _F0 (defined in MarioSwim) | MarioSwim | |
| _F4 (defined in MarioSwim) | MarioSwim | |
| addTrans(const TVec3f &, const char *) (defined in MarioModule) | MarioModule | |
| addVelocity(const TVec3f &) (defined in MarioModule) | MarioModule | virtual |
| addVelocity(const TVec3f &, f32) (defined in MarioModule) | MarioModule | virtual |
| addVelocityAfter(const TVec3f &) (defined in MarioModule) | MarioModule | |
| calcAngleD(const TVec3f &) const (defined in MarioModule) | MarioModule | |
| calcPolygonAngleD(const Triangle *) const (defined in MarioModule) | MarioModule | |
| calcWorldPadDir(TVec3f *, f32, f32, bool) (defined in MarioModule) | MarioModule | |
| changeAnimation(const char *, const char *) (defined in MarioModule) | MarioModule | |
| changeAnimation(const char *, u32) (defined in MarioModule) | MarioModule | |
| changeAnimationInterpoleFrame(u32) (defined in MarioModule) | MarioModule | |
| changeAnimationNonStop(const char *) (defined in MarioModule) | MarioModule | |
| changeAnimationUpper(const char *, const char *) (defined in MarioModule) | MarioModule | |
| changeAnimationUpperWeak(const char *, const char *) (defined in MarioModule) | MarioModule | |
| changeAnimationWithAttr(const char *, const char *) (defined in MarioModule) | MarioModule | |
| check7Aand7C() const (defined in MarioSwim) | MarioSwim | inline |
| checkLvlA() const (defined in MarioModule) | MarioModule | |
| checkLvlZ() const (defined in MarioModule) | MarioModule | |
| checkPreLvlZ() const (defined in MarioModule) | MarioModule | |
| checkSquat(bool) (defined in MarioModule) | MarioModule | |
| checkTrgA() const (defined in MarioModule) | MarioModule | |
| checkTrgZ() const (defined in MarioModule) | MarioModule | |
| checkWaterBottom() (defined in MarioSwim) | MarioSwim | |
| checkWaterCube(bool) (defined in MarioSwim) | MarioSwim | |
| clearVelocity() (defined in MarioModule) | MarioModule | |
| close() (defined in MarioSwim) | MarioSwim | virtual |
| cutGravityElementFromJumpVec(bool) (defined in MarioModule) | MarioModule | |
| cutVecElementFromJumpVec(const TVec3f &) (defined in MarioModule) | MarioModule | |
| decideAnimation() (defined in MarioSwim) | MarioSwim | |
| decideEffect(bool) (defined in MarioSwim) | MarioSwim | |
| decideVelocity() (defined in MarioSwim) | MarioSwim | |
| doJetJump(u8) (defined in MarioSwim) | MarioSwim | |
| draw3D() const (defined in MarioSwim) | MarioSwim | virtual |
| flowOnWave(f32) (defined in MarioSwim) | MarioSwim | |
| funReferenceTime(bool &worthlesser) (defined in MarioSwim) | MarioSwim | inline |
| getAirGravityVec() const (defined in MarioModule) | MarioModule | |
| getAnimationFrame() const (defined in MarioModule) | MarioModule | |
| getAnimationStringPointer(const char *) const (defined in MarioModule) | MarioModule | |
| getAnimator() const (defined in MarioModule) | MarioModule | |
| getBlurOffset() const (defined in MarioSwim) | MarioSwim | virtual |
| getCamDirX() const (defined in MarioModule) | MarioModule | |
| getCamDirY() const (defined in MarioModule) | MarioModule | |
| getCamDirZ() const (defined in MarioModule) | MarioModule | |
| getCamPos() const (defined in MarioModule) | MarioModule | |
| getCurrentBckName() const (defined in MarioModule) | MarioModule | |
| getFloorCode() const (defined in MarioModule) | MarioModule | |
| getFrontVec() const (defined in MarioModule) | MarioModule | |
| getGravityVec() const (defined in MarioSwim) | MarioSwim | virtual |
| getGroundPolygon() const (defined in MarioModule) | MarioModule | |
| getJumpVec() const (defined in MarioModule) | MarioModule | |
| getPlayer() const (defined in MarioModule) | MarioModule | |
| getPlayer380() const (defined in MarioSwim) | MarioSwim | inline |
| getPlayerMode() const (defined in MarioModule) | MarioModule | |
| getSensor(const Triangle *) const (defined in MarioModule) | MarioModule | |
| getShadowPos() const (defined in MarioModule) | MarioModule | |
| getStickP() const (defined in MarioModule) | MarioModule | |
| getStickX() const (defined in MarioModule) | MarioModule | |
| getStickY() const (defined in MarioModule) | MarioModule | virtual |
| getSurface() const (defined in MarioSwim) | MarioSwim | |
| getTmpPolygon() const (defined in MarioModule) | MarioModule | |
| getTrans() const (defined in MarioModule) | MarioModule | |
| getVelocity() const (defined in MarioModule) | MarioModule | |
| getWorldPadDir() const (defined in MarioModule) | MarioModule | |
| getWorthlessNumber() (defined in MarioSwim) | MarioSwim | inlinestatic |
| hitPoly(u8, const TVec3f &, HitSensor *) (defined in MarioSwim) | MarioSwim | virtual |
| hitWall(const TVec3f &, HitSensor *) (defined in MarioSwim) | MarioSwim | virtual |
| init() (defined in MarioSwim) | MarioSwim | virtual |
| isAnimationRun(const char *) const (defined in MarioModule) | MarioModule | |
| isAnimationRun(const char *, u32) (defined in MarioModule) | MarioModule | |
| isAnimationTerminate(const char *) const (defined in MarioModule) | MarioModule | |
| isAnimationTerminateUPper(const char *) const (defined in MarioModule) | MarioModule | |
| isDefaultAnimationRun(const char *) const (defined in MarioModule) | MarioModule | |
| isInputDisable() const (defined in MarioModule) | MarioModule | |
| isOnSlipGround() const (defined in MarioModule) | MarioModule | |
| isPlayerModeBee() const (defined in MarioModule) | MarioModule | |
| isPlayerModeFoo() const (defined in MarioModule) | MarioModule | |
| isPlayerModeHopper() const (defined in MarioModule) | MarioModule | |
| isPlayerModeIce() const (defined in MarioModule) | MarioModule | |
| isPlayerModeInvincible() const (defined in MarioModule) | MarioModule | |
| isPlayerModeTeresa() const (defined in MarioModule) | MarioModule | |
| isSlipFloorCode(s32) const (defined in MarioModule) | MarioModule | |
| isSlipPolygon(const Triangle *) const (defined in MarioModule) | MarioModule | |
| isStatusActiveID(u32) const (defined in MarioModule) | MarioModule | |
| isStatusActiveS(MarioState *) const (defined in MarioModule) | MarioModule | |
| isStickFull() const (defined in MarioModule) | MarioModule | |
| isStickOn() const (defined in MarioModule) | MarioModule | |
| jet() (defined in MarioSwim) | MarioSwim | |
| keep() (defined in MarioSwim) | MarioSwim | virtual |
| mActor (defined in MarioModule) | MarioModule | |
| marioAcos(f32) const (defined in MarioModule) | MarioModule | |
| MarioModule(MarioActor *actor) (defined in MarioModule) | MarioModule | inline |
| MarioState(MarioActor *, u32) (defined in MarioState) | MarioState | |
| MarioSwim(MarioActor *) (defined in MarioSwim) | MarioSwim | |
| notice() (defined in MarioSwim) | MarioSwim | virtual |
| onSurface() (defined in MarioSwim) | MarioSwim | |
| passRing(const HitSensor *) (defined in MarioSwim) | MarioSwim | virtual |
| playEffect(const char *) (defined in MarioModule) | MarioModule | |
| playEffectRT(const char *, const TVec3f &, const TVec3f &) (defined in MarioModule) | MarioModule | |
| playEffectRTW(const char *, const TVec3f &, const TVec3f &) (defined in MarioModule) | MarioModule | |
| playEffectRTZ(const char *, const TVec3f &, const TVec3f &) (defined in MarioModule) | MarioModule | |
| playEffectSRT(const char *, f32, const TVec3f &, const TVec3f &) (defined in MarioModule) | MarioModule | |
| playEffectTarns(const char *, const TVec3f &) (defined in MarioModule) | MarioModule | |
| playSound(const char *, s32) (defined in MarioModule) | MarioModule | |
| postureCtrl(MtxPtr) (defined in MarioSwim) | MarioSwim | virtual |
| proc(u32) (defined in MarioSwim) | MarioSwim | virtual |
| procBuoyancy() (defined in MarioSwim) | MarioSwim | |
| pushedByWaterWall() (defined in MarioSwim) | MarioSwim | |
| sendPunch(HitSensor *, bool) (defined in MarioModule) | MarioModule | |
| setDamage(const TVec3f &, u16) (defined in MarioSwim) | MarioSwim | |
| setJointGlobalMtx(u16, MtxPtr) (defined in MarioModule) | MarioModule | |
| setJumpVec(const TVec3f &) (defined in MarioModule) | MarioModule | |
| setYangleOffset(f32) (defined in MarioModule) | MarioModule | |
| spin() (defined in MarioSwim) | MarioSwim | |
| start() (defined in MarioSwim) | MarioSwim | virtual |
| startCamVib(u32) (defined in MarioModule) | MarioModule | |
| startJet(u32) (defined in MarioSwim) | MarioSwim | |
| startPadVib(u32) (defined in MarioModule) | MarioModule | |
| startPadVib(const char *) (defined in MarioModule) | MarioModule | |
| stopAnimation(const char *, const char *) (defined in MarioModule) | MarioModule | |
| stopAnimation(const char *, u32) (defined in MarioModule) | MarioModule | |
| stopAnimationUpper(const char *, const char *) (defined in MarioModule) | MarioModule | |
| stopAnimationUpperForce() (defined in MarioModule) | MarioModule | |
| stopEFfect(const char *) (defined in MarioModule) | MarioModule | |
| stopEffect(const char *) (defined in MarioModule) | MarioModule | |
| stopEffectForce(const char *) (defined in MarioModule) | MarioModule | |
| stopSound(const char *, u32) (defined in MarioModule) | MarioModule | |
| surfacePaddle() (defined in MarioSwim) | MarioSwim | |
| update() (defined in MarioSwim) | MarioSwim | virtual |
| updateLifeByTime() (defined in MarioSwim) | MarioSwim | |
| updateTilt() (defined in MarioSwim) | MarioSwim | |
| updateUnderwater() (defined in MarioSwim) | MarioSwim |