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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| bool | isEnd () const |
| void | setUp (const char *, const ActorCameraInfo *, s32) |
| void | setEndCameraTypeSoon () |
| void | setEndCameraTypeAtLanding () |
| void | start (s32) |
| void | start (const CameraTargetArg &, s32) |
| void | update () |
| void | nextForce () |
| void | endForce () |
| void | endForceSoon () |
| void | endForceAtLanding () |
| void | changeTargetPlayer () |
| bool | isActive (s32) const |
| void | declareEventCamera (s32) |
| void | startCamera () |
| void | endCamera () |
| void | changeTarget (const CameraTargetArg &) |
Public Attributes | |
| const char * | mName |
| s32 | mCameraCount |
| s32 | _8 |
| u32 | _C |
| u32 | _10 |
| u32 | mCameraType |
| ActorCameraInfo * | mCameraInfo |
| CameraTargetArg | mTarget |
Definition at line 6 of file MultiEventCamera.hpp.
| const char* MultiEventCamera::mName |
Definition at line 28 of file MultiEventCamera.hpp.
| s32 MultiEventCamera::mCameraCount |
Definition at line 29 of file MultiEventCamera.hpp.
| s32 MultiEventCamera::_8 |
Definition at line 30 of file MultiEventCamera.hpp.
| u32 MultiEventCamera::_C |
Definition at line 31 of file MultiEventCamera.hpp.
| u32 MultiEventCamera::_10 |
Definition at line 32 of file MultiEventCamera.hpp.
| u32 MultiEventCamera::mCameraType |
Definition at line 33 of file MultiEventCamera.hpp.
| ActorCameraInfo* MultiEventCamera::mCameraInfo |
Definition at line 34 of file MultiEventCamera.hpp.
| CameraTargetArg MultiEventCamera::mTarget |
Definition at line 35 of file MultiEventCamera.hpp.