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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| void | update (f32) |
| void | stop (s32) |
| void | attachHandle (SpkSoundHandle *) |
| void | releaseHandle () |
| bool | start (s32, s32) |
| void | unlock () |
| bool | setWaveData (s32) |
Public Attributes | |
| SpkSoundHandle * | mSoundHandle |
| s32 | _14 |
| u32 | _18 |
| u32 | _1C |
| u32 | _20 |
| u32 | _24 |
| u32 | _28 |
| u32 | _2C |
| s32 | _30 |
| s32 | _34 |
| s32 | _38 |
| s32 | _3C |
| SpkSoundVolume | mVolume |
Definition at line 34 of file SpkSound.hpp.
| SpkSound::SpkSound | ( | ) |
Definition at line 49 of file SpkSound.cpp.
| void SpkSound::stop | ( | s32 | a1 | ) |
Definition at line 65 of file SpkSound.cpp.
| void SpkSound::attachHandle | ( | SpkSoundHandle * | pHandle | ) |
Definition at line 77 of file SpkSound.cpp.
| void SpkSound::releaseHandle | ( | ) |
Definition at line 86 of file SpkSound.cpp.
| bool SpkSound::start | ( | s32 | a1, |
| s32 | a2 ) |
Definition at line 95 of file SpkSound.cpp.
| void SpkSound::unlock | ( | ) |
Definition at line 107 of file SpkSound.cpp.
| SpkSoundHandle* SpkSound::mSoundHandle |
Definition at line 47 of file SpkSound.hpp.
| s32 SpkSound::_14 |
Definition at line 48 of file SpkSound.hpp.
| u32 SpkSound::_18 |
Definition at line 49 of file SpkSound.hpp.
| u32 SpkSound::_1C |
Definition at line 50 of file SpkSound.hpp.
| u32 SpkSound::_20 |
Definition at line 51 of file SpkSound.hpp.
| u32 SpkSound::_24 |
Definition at line 52 of file SpkSound.hpp.
| u32 SpkSound::_28 |
Definition at line 53 of file SpkSound.hpp.
| u32 SpkSound::_2C |
Definition at line 54 of file SpkSound.hpp.
| s32 SpkSound::_30 |
Definition at line 55 of file SpkSound.hpp.
| s32 SpkSound::_34 |
Definition at line 56 of file SpkSound.hpp.
| s32 SpkSound::_38 |
Definition at line 57 of file SpkSound.hpp.
| s32 SpkSound::_3C |
Definition at line 58 of file SpkSound.hpp.
| SpkSoundVolume SpkSound::mVolume |
Definition at line 59 of file SpkSound.hpp.