SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Triangle Member List

This is the complete list of members for Triangle, including all inherited members.

calcAndGetEdgeNormal(int) (defined in Triangle)Triangle
calcAndGetNormal(int) (defined in Triangle)Triangle
calcAndGetPos(int) (defined in Triangle)Triangle
calcForceMovePower(TVec3f *, const TVec3f &) const (defined in Triangle)Triangle
fillData(CollisionParts *, unsigned long, HitSensor *) (defined in Triangle)Triangle
getAttributes() const (defined in Triangle)Triangle
getBaseInvMtx() const (defined in Triangle)Triangle
getBaseMtx() const (defined in Triangle)Triangle
getEdgeNormal(int) const (defined in Triangle)Triangle
getFaceNormal() const (defined in Triangle)Triangle
getHostName() const (defined in Triangle)Triangle
getHostPlacementZoneID() const (defined in Triangle)Triangle
getNormal(int) const (defined in Triangle)Triangle
getPos(int) const (defined in Triangle)Triangle
getPrevBaseMtx() const (defined in Triangle)Triangle
isHostMoved() const (defined in Triangle)Triangle
isValid() const (defined in Triangle)Triangle
mIdx (defined in Triangle)Triangle
mNormals (defined in Triangle)Triangle
mParts (defined in Triangle)Triangle
mPos (defined in Triangle)Triangle
mSensor (defined in Triangle)Triangle
operator=(const Triangle &) (defined in Triangle)Triangle
Triangle() (defined in Triangle)Triangle