SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | Public Attributes | List of all members
ZoneLightID Class Reference

Public Member Functions

void clear ()
 
bool isTargetArea (const LightArea *) const
 
bool isOutOfArea () const
 

Public Attributes

s32 _0
 
s32 mLightID
 

Detailed Description

Definition at line 7 of file LightZoneDataHolder.hpp.

Constructor & Destructor Documentation

◆ ZoneLightID()

ZoneLightID::ZoneLightID ( )

Definition at line 6 of file LightZoneDataHolder.cpp.

Member Function Documentation

◆ clear()

void ZoneLightID::clear ( )

Definition at line 11 of file LightZoneDataHolder.cpp.

◆ isTargetArea()

bool ZoneLightID::isTargetArea ( const LightArea * pLightArea) const

Definition at line 16 of file LightZoneDataHolder.cpp.

◆ isOutOfArea()

bool ZoneLightID::isOutOfArea ( ) const

Definition at line 24 of file LightZoneDataHolder.cpp.

Member Data Documentation

◆ _0

s32 ZoneLightID::_0

Definition at line 15 of file LightZoneDataHolder.hpp.

◆ mLightID

s32 ZoneLightID::mLightID

Definition at line 16 of file LightZoneDataHolder.hpp.