|
SMG-Decomp
A decompilation of Super Mario Galaxy 1
|
Public Attributes | |
| const char * | mAreaLightName |
| s32 | mInterpolate |
| bool | mFix |
| ActorLightInfo | mPlayerLight |
| ActorLightInfo | mStrongLight |
| ActorLightInfo | mWeakLight |
| ActorLightInfo | mPlanetLight |
Definition at line 40 of file LightDataHolder.hpp.
| const char* AreaLightInfo::mAreaLightName |
Definition at line 41 of file LightDataHolder.hpp.
| s32 AreaLightInfo::mInterpolate |
Definition at line 42 of file LightDataHolder.hpp.
| bool AreaLightInfo::mFix |
Definition at line 43 of file LightDataHolder.hpp.
| ActorLightInfo AreaLightInfo::mPlayerLight |
Definition at line 44 of file LightDataHolder.hpp.
| ActorLightInfo AreaLightInfo::mStrongLight |
Definition at line 45 of file LightDataHolder.hpp.
| ActorLightInfo AreaLightInfo::mWeakLight |
Definition at line 46 of file LightDataHolder.hpp.
| ActorLightInfo AreaLightInfo::mPlanetLight |
Definition at line 47 of file LightDataHolder.hpp.