ObjectWonderTag
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The ObjectWonderTag
is an actor that allows to give the Wonder flower additional settings like PlayerWonderTypes and/or Morphs to the player. It is not necassary to have that actor placed in a level, but is quite useful to get more possiblities of changing the behaviour of the Wonder Flower in the game.
Actors[edit | edit source]
All of the actors use the Dynamic
parameter in the Bcett
file format.
Actor | Information |
---|---|
[edit | edit source]
Parameter | Information | Example |
---|---|---|
BgmChangeTypeStr | WonderSetByAreaParam
| |
BusEffect | WonderSetByAreaParam
| |
EnvPaletteIdx | !l 0
| |
EnvSoundType | WonderSetByAreaParam
| |
IsPlayerWonderAll | ||
IsUsePostWonder | ||
LocalWonderID | ||
MorphPlayerType | This parameter sets the Morph form for the player. | !l 4
|
PlayerWonderType | This parameter sets the Wonder type for the level. | !l 0
|
TransFrame | This option sets the frames for the Wonder transformation. | |
WonderBGMStartOffset | This parameter determines when the Wonder music theme starts | -1,00000
|
WonderSEKey | WonderSetByAreaParam
| |
WonderTime | This parameter determines how long the Wonder effect will be active. | 0,00000
|