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The RSDB (Resource Database) folder is used to store various resource data. The files in RSDB are RSTBL files in [[BYML]] format compressed with [[wikipedia:Zstd|zstandard]]. == Folders == * None == Files == {| class="wikitable" |+ !Filename !Format !Information |- |ActorInfo.Product.100.rstbl.byml.zs | rowspan="16" |BYML |Info for just about every actor in the game. |- |ActorSkinInfo.Product.100.rstbl.byml.zs |Info related to actor skin data. |- |AnalyzedEventInfo.Product.100.rstbl.byml.zs |Info for events in-game. |- |DVModelBakeInfo.Product.100.rstbl.byml.zs |Names for Distant View (DV) baked models. |- |EnvPaletteInfo.Product.100.rstbl.byml.zs |Info that points to names for environment palettes. |- |EventSetting.Product.100.rstbl.byml.zs |Settings for every event in game. Most entries just list EventFlow file information. |- |GameActorInfo.Product.100.rstbl.byml.zs |<!-- Does anyone have more info on this? --> |- |RumbleCall.Product.100.rstbl.byml.zs |Info for the various vibration setting files (BNVIB) used for the game. |- |SceneInfo.Product.100.rstbl.byml.zs |Info that points to names of stage parameters. |- |StageInfo.Product.100.rstbl.byml.zs |Info related to stages in game. Includes the stage's short name, and stage type. |- |StateSyncParam.Product.100.rstbl.byml.zs |<!-- TODO: Someone finish this who has more info on the Blackboard system --> |- |Tag.Product.100.rstbl.byml.zs |<!-- Someone with knowledge on tags please edit this --> |- |TagDef.Product.100.rstbl.byml.zs |<!-- Someone with knowledge on tags please edit this --> |- |UIScreen.Product.100.rstbl.byml.zs |This contains info on every single UI in the game. |- |XLinkPropertyTable.Product.100.rstbl.byml.zs |<!-- This is for XLink. Someone with knowledge on XLink please edit this. --> |- |XLinkPropertyTableList.Product.100.rstbl.byml.zs |<!-- This is for XLink. Someone with knowledge on XLink please edit this. --> |}
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