Filesystem/romfs/RSDB: Difference between revisions
< Filesystem | romfs
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|ActorInfo.Product.100.rstbl.byml.zs | |ActorInfo.Product.100.rstbl.byml.zs | ||
|BYML | | rowspan="16" |BYML | ||
|Info for just about every actor in the game. | |Info for just about every actor in the game. | ||
|- | |- | ||
|ActorSkinInfo.Product.100.rstbl.byml.zs | |ActorSkinInfo.Product.100.rstbl.byml.zs | ||
|Info related to actor skin data. | |Info related to actor skin data. | ||
|- | |- | ||
|AnalyzedEventInfo.Product.100.rstbl.byml.zs | |AnalyzedEventInfo.Product.100.rstbl.byml.zs | ||
|Info for events in-game. | |Info for events in-game. | ||
|- | |- | ||
|DVModelBakeInfo.Product.100.rstbl.byml.zs | |DVModelBakeInfo.Product.100.rstbl.byml.zs | ||
|Names for Distant View (DV) baked models. | |Names for Distant View (DV) baked models. | ||
|- | |- | ||
|EnvPaletteInfo.Product.100.rstbl.byml.zs | |EnvPaletteInfo.Product.100.rstbl.byml.zs | ||
|Info that points to names for environment palettes. | |Info that points to names for environment palettes. | ||
|- | |- | ||
|EventSetting.Product.100.rstbl.byml.zs | |EventSetting.Product.100.rstbl.byml.zs | ||
|Settings for every event in game. Most entries just list EventFlow file information. | |Settings for every event in game. Most entries just list EventFlow file information. | ||
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|GameActorInfo.Product.100.rstbl.byml.zs | |GameActorInfo.Product.100.rstbl.byml.zs | ||
|<!-- Does anyone have more info on this? --> | |<!-- Does anyone have more info on this? --> | ||
|- | |- | ||
|RumbleCall.Product.100.rstbl.byml.zs | |RumbleCall.Product.100.rstbl.byml.zs | ||
|Info for the various vibration setting files (BNVIB) used for the game. | |Info for the various vibration setting files (BNVIB) used for the game. | ||
|- | |- | ||
|SceneInfo.Product.100.rstbl.byml.zs | |SceneInfo.Product.100.rstbl.byml.zs | ||
|Info that points to names of stage parameters. | |Info that points to names of stage parameters. | ||
|- | |- | ||
|StageInfo.Product.100.rstbl.byml.zs | |StageInfo.Product.100.rstbl.byml.zs | ||
|Info related to stages in game. Includes the stage's short name, and stage type. | |Info related to stages in game. Includes the stage's short name, and stage type. | ||
|- | |- | ||
|StateSyncParam.Product.100.rstbl.byml.zs | |StateSyncParam.Product.100.rstbl.byml.zs | ||
|<!-- TODO: Someone finish this who has more info on the Blackboard system --> | |<!-- TODO: Someone finish this who has more info on the Blackboard system --> | ||
|- | |- | ||
|Tag.Product.100.rstbl.byml.zs | |Tag.Product.100.rstbl.byml.zs | ||
|<!-- Someone with knowledge on tags please edit this --> | |<!-- Someone with knowledge on tags please edit this --> | ||
|- | |- | ||
|TagDef.Product.100.rstbl.byml.zs | |TagDef.Product.100.rstbl.byml.zs | ||
|<!-- Someone with knowledge on tags please edit this --> | |<!-- Someone with knowledge on tags please edit this --> | ||
|- | |- | ||
|UIScreen.Product.100.rstbl.byml.zs | |UIScreen.Product.100.rstbl.byml.zs | ||
|This contains info on every single UI in the game. | |This contains info on every single UI in the game. | ||
|- | |- | ||
|XLinkPropertyTable.Product.100.rstbl.byml.zs | |XLinkPropertyTable.Product.100.rstbl.byml.zs | ||
|<!-- This is for XLink. Someone with knowledge on XLink please edit this. --> | |<!-- This is for XLink. Someone with knowledge on XLink please edit this. --> | ||
|- | |- | ||
|XLinkPropertyTableList.Product.100.rstbl.byml.zs | |XLinkPropertyTableList.Product.100.rstbl.byml.zs | ||
| | |<!-- This is for XLink. Someone with knowledge on XLink please edit this. --> | ||
|} | |} |
Latest revision as of 15:44, 21 October 2023
The RSDB (Resource Database) folder is used to store various resource data. The files in RSDB are RSTBL files in BYML format compressed with zstandard.
Folders[edit | edit source]
- None
Files[edit | edit source]
Filename | Format | Information |
---|---|---|
ActorInfo.Product.100.rstbl.byml.zs | BYML | Info for just about every actor in the game. |
ActorSkinInfo.Product.100.rstbl.byml.zs | Info related to actor skin data. | |
AnalyzedEventInfo.Product.100.rstbl.byml.zs | Info for events in-game. | |
DVModelBakeInfo.Product.100.rstbl.byml.zs | Names for Distant View (DV) baked models. | |
EnvPaletteInfo.Product.100.rstbl.byml.zs | Info that points to names for environment palettes. | |
EventSetting.Product.100.rstbl.byml.zs | Settings for every event in game. Most entries just list EventFlow file information. | |
GameActorInfo.Product.100.rstbl.byml.zs | ||
RumbleCall.Product.100.rstbl.byml.zs | Info for the various vibration setting files (BNVIB) used for the game. | |
SceneInfo.Product.100.rstbl.byml.zs | Info that points to names of stage parameters. | |
StageInfo.Product.100.rstbl.byml.zs | Info related to stages in game. Includes the stage's short name, and stage type. | |
StateSyncParam.Product.100.rstbl.byml.zs | ||
Tag.Product.100.rstbl.byml.zs | ||
TagDef.Product.100.rstbl.byml.zs | ||
UIScreen.Product.100.rstbl.byml.zs | This contains info on every single UI in the game. | |
XLinkPropertyTable.Product.100.rstbl.byml.zs | ||
XLinkPropertyTableList.Product.100.rstbl.byml.zs |