SMG-Decomp
A decompilation of Super Mario Galaxy 1
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AllLiveActorGroup.hpp
1#pragma once
2
3#include "Game/LiveActor/LiveActorGroup.hpp"
4
6public:
8
9 virtual ~AllLiveActorGroup();
10
11 void initActorSystemInfo(const JMapInfoIter &);
12
13 s32 _18;
14};
15
16namespace MR {
17 AllLiveActorGroup* getAllLiveActorGroup();
18 void startInitLiveActorSystemInfo();
19 void initLiveActorSystemInfo(const JMapInfoIter &);
20 void endInitLiveActorSystemInfo();
21};