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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| LiveActorGroup (const char *, int) | |
| void | registerActor (LiveActor *) |
| LiveActor * | getActor (int) const |
| LiveActor * | getDeadActor () const |
| s32 | getLivingActorNum () const |
| void | appearAll () |
| void | killAll () |
Public Member Functions inherited from NameObjGroup | |
| NameObjGroup (const char *, int) | |
| void | registerObj (NameObj *) |
| void | pauseOffAll () const |
| void | initObjArray (int) |
Public Member Functions inherited from NameObj | |
| NameObj (const char *pName) | |
| Constructs a new NameObj instance. | |
| virtual void | init (const JMapInfoIter &rIter) |
| Intializes the NameObj and can set various settings and construct necessary classes. | |
| virtual void | initAfterPlacement () |
| virtual void | movement () |
| virtual void | draw () const |
| Draws the object. Does nothing until overridden. | |
| virtual void | calcAnim () |
| virtual void | calcViewAndEntry () |
| void | initWithoutIter () |
| Initializes a NameObj without a JMapInfoIter instance. | |
| void | setName (const char *pName) |
| Sets the NameObj's mName. | |
| void | executeMovement () |
| void | requestSuspend () |
| void | requestResume () |
| void | syncWithFlags () |
Additional Inherited Members | |
Public Attributes inherited from NameObjGroup | |
| s32 | _C |
| s32 | mObjectCount |
| NameObj ** | mObjects |
Public Attributes inherited from NameObj | |
| const char * | mName |
| A string to identify the NameObj. | |
| volatile u16 | mFlags |
| Flags in relation to movement. | |
| s16 | mExecutorIdx |
| The index into the NameObjExecuteInfo array. | |
Definition at line 7 of file LiveActorGroup.hpp.
| LiveActorGroup::LiveActorGroup | ( | const char * | pName, |
| int | count ) |
Definition at line 5 of file LiveActorGroup.cpp.
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inlinevirtual |
Definition at line 11 of file LiveActorGroup.hpp.
| void LiveActorGroup::registerActor | ( | LiveActor * | pActor | ) |
Definition at line 9 of file LiveActorGroup.cpp.
| LiveActor * LiveActorGroup::getActor | ( | int | idx | ) | const |
Definition at line 13 of file LiveActorGroup.cpp.
| LiveActor * LiveActorGroup::getDeadActor | ( | ) | const |
Definition at line 17 of file LiveActorGroup.cpp.
| s32 LiveActorGroup::getLivingActorNum | ( | ) | const |
Definition at line 28 of file LiveActorGroup.cpp.
| void LiveActorGroup::appearAll | ( | ) |
Definition at line 41 of file LiveActorGroup.cpp.
| void LiveActorGroup::killAll | ( | ) |
Definition at line 49 of file LiveActorGroup.cpp.