SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
AreaObj
AreaFormDrawer.cpp
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#include "Game/Util/Color.hpp"
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/* there used to be class here used for debug drawing...but it got stripped away and only left the static data */
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static
Color8
sAreaCol =
Color8
((u8)0x80, (u8)0, (u8)0, (u8)0x80);
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static
Color8
sLineCol =
Color8
((u8)0xFF, (u8)0xFF, (u8)0xFF, (u8)0xFF);
Color8
Definition
Color.hpp:5
Generated by
1.10.0