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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| Color8 (_GXColor) | |
| Color8 (u8 _r, u8 _g, u8 _b, u8 _a) | |
| Color8 (u32 color) | |
| operator GXColor () const | |
| const Color8 & | operator= (const Color8 &other) |
| void | set (unsigned char _r, unsigned char _g, unsigned char _b, unsigned char _a) |
Public Attributes | ||
| union { | ||
| struct { | ||
| u8 r | ||
| u8 g | ||
| u8 b | ||
| u8 a | ||
| } | ||
| u32 mColor | ||
| }; | ||
| void Color8::set | ( | unsigned char | _r, |
| unsigned char | _g, | ||
| unsigned char | _b, | ||
| unsigned char | _a ) |