1#include "Game/Camera/CameraParamChunk.hpp"
2#include "Game/Camera/CamTranslatorDPD.hpp"
19 num2 = general->mNum2;
20 bool uVar8 = !(num2 != 1);
22 wPointY = general->mWPoint.y;
23 wPointX = general->mWPoint.x;
24 wPointZ = general->mWPoint.z;
25 angleB = general->mAngleB;
26 angleA = general->mAngleA;
27 dist = general->mDist;
29 camera->_94 = general->mNum1;
31 camera->mAngleA = angleA;
32 camera->mAngleB = angleB;
33 camera->mWPointZ = wPointZ;
34 camera->mWPointX = wPointX;
35 camera->mWPointY = wPointY;
40Camera *CamTranslatorDPD::getCamera()
const {