SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
Camera
CamTranslatorFixedThere.cpp
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#include "Game/Camera/CameraParamChunk.hpp"
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#include "Game/Camera/CamTranslatorFixedThere.hpp"
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void
CamTranslatorFixedThere::setParam(
const
CameraParamChunk
*pChunk) {
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CameraFixedThere
*camera = mCamera;
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CameraGeneralParam
*general = pChunk->mGeneralParam;
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s32 num2 = general->mNum2;
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bool
uVar1 = !(num2 != 1);
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s32 num1 = general->mNum1;
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camera->_4C = num1;
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camera->_50 = uVar1;
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}
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Camera
*CamTranslatorFixedThere::getCamera()
const
{
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return
mCamera;
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}
CameraFixedThere
Definition
CameraFixedThere.hpp:5
CameraGeneralParam
Definition
CameraParamChunk.hpp:10
Camera
Definition
Camera.hpp:36
CameraParamChunk
Definition
CameraParamChunk.hpp:27
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