SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
Camera
CameraManPause.hpp
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#pragma once
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#include "Game/Camera/CameraMan.hpp"
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#include "JSystem/JGeometry/TVec.hpp"
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class
CameraManPause
:
public
CameraMan
{
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public
:
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CameraManPause
(
const
char
*);
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virtual
~CameraManPause
();
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virtual
void
init
(
const
JMapInfoIter
&);
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virtual
void
calc();
// TODO
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virtual
void
notifyActivate();
// TODO
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virtual
void
notifyDeactivate();
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virtual
bool
isCollisionOff()
const
;
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virtual
bool
isZeroFrameMoveOff()
const
;
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f32 _48;
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f32 _4C;
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f32 _50;
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f32 _54;
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TVec3f _58;
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};
CameraMan
Definition
CameraMan.hpp:9
CameraManPause
Definition
CameraManPause.hpp:6
CameraManPause::init
virtual void init(const JMapInfoIter &)
Intializes the NameObj and can set various settings and construct necessary classes.
Definition
CameraManPause.cpp:26
JMapInfoIter
Definition
JMapInfo.hpp:16
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