SMG-Decomp
A decompilation of Super Mario Galaxy 1
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CameraManSubjective.hpp
1#pragma once
2
3#include "Game/Camera/CameraMan.hpp"
4
6
8public:
9 CameraManSubjective(const char *);
10 virtual ~CameraManSubjective();
11
12 virtual void init(const JMapInfoIter &);
13
14 virtual void calc();
15 virtual void notifyActivate();
16 virtual void notifyDeactivate();
17
18 CameraSubjective *mCamera; // _48
19};
virtual void init(const JMapInfoIter &)
Intializes the NameObj and can set various settings and construct necessary classes.