SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
CameraTowerPos.hpp
1#pragma once
2
3#include "Game/Camera/CameraTowerBase.hpp"
4
6public:
7 CameraTowerPos(const char *);
8 virtual ~CameraTowerPos();
9
10 virtual void reset();
11 virtual CameraTargetObj *calc();
12 virtual bool isEnableToReset() const;
13 virtual CamTranslatorBase *createTranslator();
14
15 void calcIdealPose(bool);
16 void arrangeHorizontalPose(const TVec3f &, TVec3f &);
17 void arrangeWatchPos(TVec3f &, const TVec3f &);
18
19 TVec3f mWPoint; // _6C
20 TVec3f mAxis; // _78
21 f32 mAngleA; // _84
22 f32 mAngleB; // _88
23 f32 mUpX; // _8C
24 f32 mUpY; // _90
25 f32 _94;
26 f32 _98;
27 f32 _9C;
28};