SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
include
Game
MapObj
CoinReplica.hpp
1
#pragma once
2
3
#include "Game/NameObj/NameObj.hpp"
4
#include "Game/MapObj/Coin.hpp"
5
6
class
CoinReplica
:
public
NameObj
{
7
public
:
8
CoinReplica
(
const
char
*);
9
10
virtual
~CoinReplica
();
11
virtual
void
init
(
const
JMapInfoIter
&);
12
13
void
activeCoin();
14
void
activeCoinWithGravity();
15
void
deactiveCoin();
16
void
removeCoin();
17
18
Coin
* mCoin;
// _C
19
};
Coin
Definition
Coin.hpp:23
CoinReplica
Definition
CoinReplica.hpp:6
CoinReplica::init
virtual void init(const JMapInfoIter &)
Intializes the NameObj and can set various settings and construct necessary classes.
Definition
CoinReplica.cpp:31
JMapInfoIter
Definition
JMapInfo.hpp:16
NameObj
The most basic form of an object.
Definition
NameObj.hpp:11
Generated by
1.10.0