SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
FileLoaderThread.hpp
1#pragma once
2
3#include "Game/System/OSThreadWrapper.hpp"
4#include "Game/System/FileHolder.hpp"
5
7 u32 _0;
8 s32 mRequestType; // _4
9 char mFileName[0x80]; // _8
10 u32 _88;
11 FileHolderFileEntry* mFileEntry; // _8C
12};
13
15public:
16 FileLoaderThread(int, int, JKRHeap *);
17
18 virtual ~FileLoaderThread();
19 virtual s32 run();
20
21 void loadToMainRAM(RequestFileInfo *);
22 void mountArchiveAndStartCreateResource(RequestFileInfo *);
23};
Definition FileHolder.hpp:8