1#include "Game/Util/LayoutUtil.hpp"
4 void setTextBoxNumberRecursive(
LayoutActor *pActor,
const char *pText, s32 a3) {
5 MR::setTextBoxFormatRecursive(pActor, pText, L
"%d", a3);
8 void clearTextBoxMessageRecursive(
LayoutActor *pActor,
const char *pText) {
9 MR::setTextBoxMessageRecursive(pActor, pText, L
"");