SMG-Decomp
A decompilation of Super Mario Galaxy 1
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LayoutUtil.cpp
1#include "Game/Util/LayoutUtil.hpp"
2
3namespace MR {
4 void setTextBoxNumberRecursive(LayoutActor *pActor, const char *pText, s32 a3) {
5 MR::setTextBoxFormatRecursive(pActor, pText, L"%d", a3);
6 }
7
8 void clearTextBoxMessageRecursive(LayoutActor *pActor, const char *pText) {
9 MR::setTextBoxMessageRecursive(pActor, pText, L"");
10 }
11};